Gotta catch em all! Branded or predetermined objects are falling from the top of the screen. The user has to stand before the screen and catch objects falling from the top of the screen in an augmented basket in his hand. A fun, time recorded activity where the user is scored at the end of the task basis the number of objects he is able to catch.
The objects that appear on screen along with the complete gameplay can be customised to fit any event, theme and client you may have. This AR game is perfect for corporate events, brand activations, product launches, experience zones and experiential marketing campaigns.
Users stand in front of the motion sensor and can see themselves in the screen in front of them. A basket gets augmented on to the hands of the user. Once the user is ready, the timer begins and the user has to use his basket/bowl to catch as many falling objects as possible within the given time while avoiding the undesirable objects.